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Update notes via Steam Community

NEW BUNKER DOOR CODE/KEYPAD SYSTEM


* Before when you entered a bunker you had to find a code and this was generated with each save. However, this causes issues, where codes wouldn't generate, etc.
* This new system implements 2 types of keycards the player can find.
* Standard Keycard: One time use on any bunker door
* All Access Keycard: Extremely rare and can be used multiple times on any bunker door
* Standard keycards will be spawned in briefcases placed around the map, these both have a random chance to spawn at their set locations and and a 75% chance to spawn that keycard.
* All Access Keycards are extremely rare, you could say some big dead person has it on them possibly, but again extremely rare.

CONTENT/FEATURES:

* New bunker door system
* Airdrops now spawn a marker if you have a GPS. However this marker only lasts for 30 seconds.

CHANGES:

* Increased distance and volume of ice cream truck audio
* Increased zombie boss health
* Irradiated zombies now have a very slightly longer delay after attacking
* Irradiated zombies have a random health between 150 and 250
* FOB Bravo walls raised and entrances tightened
* Reduced zombie crawler health to 50
* Increased no building zone around radiation locations
* Improved vehicle lights
* Improved build menu UI

BUG FIXES:

* Fix for map being blank
* Fix for being able to binoculars with map open
* Various fixes with inventory system
Windows English Depot 1645821
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