Chaos Chain
Salutations, dwellers...
Here is the next new update for the game. Check out the change log below!
*Please note that these changes are not in any particular order.*
Update 1.3.3 Change Log:
Bug Fixes:
- Undid a change from last patch that shifted the camera further when scrolling the map (It was causing some issues)
- Fixed cyberweapons being counted as cyber abilities (Which now require a hackpad for the new combat hacking system added in the last major update)
Changes & Additions:
- Added "Throw Molotov" enemy combat skill (This is the first of the enemy grenade skills - It has a very high AP cost and very low priority/chance of them using it, but it will really hurt when they do!)
- Added "Throw Flashbang" enemy combat skill (Only for the corrupt police at the moment)
- Added "Throw Concussion Grenade" enemy combat skill (Only for the corrupt police at the moment)
- Added unique animation for concussion grenades (They were previously identical to flashbangs for the animation)
- Firewall Program now has unique icon art
- Data Drain Program now has unique icon art
- Renamed "Shorted Souls" to "Hopeless Souls" (This just sounds better and easier to understand)
- Improved graphics for crosswalks and parking spot paint to look weathered and more detailed
- Contrasted several environmental graphics to be easier to see
- Removed the ground-based white lights implanted on the roads
- Brightened the road line side lights and gave them more of a glow to account for the change directly above this one
- Added a very slight delay (1/15 of a second) to updating variables that reflect stats of the main character to help with processing in areas with a lot of stuff going on
- Added a very low volume ringing sound when a player controlled character is hurt in combat
- Added a ramdomized round start sound effect in combat (7 Sounds total)
- Removed some old, unused soundtracks that don't fit the game's theme
- Added road grates to all exterior areas
- Added a bit more clutter to some areas
- Updated some animations
- Added a few more distant gunshots to the randomized sound lists
- Some various other quick tweaks and changes for performance optimization (Especially in larger areas)
NOTE: You DON'T need to start a new game, but it is always recommended. Especially if you encounter any odd issues after a large update.
Please let me know of any bugs or issues you may encounter. The update will be available shortly.
For more info on the game, visit the store page below!
That's all for now, enjoy!
-Corrosion ːCStudiosː
Changed files in this update