Build 0.169:
-AI overhaul. Updated land enemies (jelly-bois) to patrol asteroids, have visual cones to acquire targets, and be more proficient at navigation, chasing targets and responding to fire.
-Updated big trash models to use textures. Only small trash remains untextured as we migrate to full textures art style.
-Updated mineable rock textures for ammonium, water, silicate and carbonate to be better
-Updated player to use new toon shaded look
-Update jelly-bois to use new toon shader and new textured materials
-Player will sway arms and legs space when drifting in space after a time not boosting
-Added new player footstep textures to have track grips and not look like suit shoe footprints.
-Player and enemies more reluctant to align to very steep angles relative to gravity norm.
-Increased base health for enemies
Build 0.169 - improved enemy AI and more
Update notes via Steam Community
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Space Trash Scavenger Playtest Content
Depot 1832211
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