Today's patch fixes a glitch with the Ghost Strike skill and also balances out a few other stats and mechanics, including making some class skills more powerful!
Enjoy, Oli
V 0.5.1.C ( July 4, 2022)
---- BALANCE CHANGES / STAT FIXES ---
• Ranged skills now use the same system as melee ( quick/medium/power) . Too many people found the targeted default system boring and easy to exploit. You can of course, still target body parts by buying the special "Attack head/arms/legs" skills from the Training Dummy!
• Fixed a bug where Ghost Strike did not include extra strength damage bonuses
• Lowered the base hit chance of all ranged bow attacks by 15%.
• Special class skill Honoured Salute now does less damage but bypasses armour.
• Special class skill Warrior Strike now is guaranteed to break a piece of armour each turn.
• Knightly Resolve now also boosts your Defence by 10 for 4 turns.
• Magical Veins now increases total essence by 30%
• Agility / Charisma / Int and Vitality now increase hit chances by 0.75 per point ( down from 1)
• Arcane blast now scales with intellect to do more damage.
--- BATTLE CHANGES / FIXES --
• Fixed a bug where battle buttons would sometimes be off screen after Ghost Strike
• (Possible) fix for a bug where once you bought a higher level melee weapon than you owned, you could not swap weapons in battle
• Human AI now uses its special skill more judiciously
---- MISC FIXES AND CHANGES --------
• Sped up Spirit Cutscene animations by 1.5 seconds
0.5.1.C - Ranged attacks now use Power/Medium/Quick, + Class skills buffed!
Update notes via Steam Community
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