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Update notes via Steam Community
CONTENT/FEATURES:
* Audio feedback when you buy/sell an item
* 2 vehicle spawns always have 100% to spawn a vehicle
* Few road blockades around the map, from police blockades to crashed helicopters
* Vendor that spawns in one location randomly across the map every time you play, look for an armoured ice cream truck
* Player audio when damaged
* Vehicle section added to tutorial

CHANGES:
* Bit of a different change, but removed glass from all vehicles
* SUV speed increased slightly
* Changed locations of some player spawns
* Adjusted all vehicle collision boxes
* Adjusted medical loot
* Adjustments to vehicle handling
* Doubled lamp light radius
* Weather is slightly louder now when entering an interior
* Adjusted loot for trash containers
* Reduced zombie peripheral vision
* Flip vehicle delay time reduced and will now teleport vehicle randomly slightly left or right
* Adjustments to zombie ambient audio

BUG FIXES:
* Fix for dropping items in buildables and loot containers
* Fix for pickup item collision when dropped
* Fixed not being able to drive vehicle after fuel drops to 0 and you refuel
* Can no longer get free building items from the vendors by clicking 'Place'
* Fixed some collision and placement of objects
* Fixed damage numbers when colliding with AI in vehicle
* Possible fix for first shot being slightly delayed
* Fix for scoping out in first person
* Fix for bug with reloading
* Collision fix on corner shop building
* More checks to fix 'Too close to wall' bug
Windows English Depot 1645821
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