Changes:
-All stats and coin info is saved to the cloud, as well as most settings.
-Added hit markers for using drumsticks as weapons.
-Added colorized hit markers based on body hit, head shot, heal, and kill.
-Increased the size of the healing staff hit box from 0.7 to 1.0 to make it easier to heal players that are moving.
-Added a kill counter.
-Added a stats menu for tracking gameplay statistics.
-Added more information for the Resolution setting in the Options menu so it now shows the refresh rate of each option.
-Made the settings persist better between scenes and closing/restarting the game.
-Added a few new achievements based on the new stats.
-Added seagulls to the beach and ocean area.
-Added bird sounds.
-Killing goblins now has a chance to drop bones, drumsticks, and coins.
-Fixed enemy bots not dropping bones when killed by a bow or spell.
-Fixed enemy bots dropping too many bones when killed by poison knives.
-Fixed a problem where the downed meter would get paused if they player opened their escape menu.
Introducing Coins:
-Coins are given for winning or losing a match, found around the map as random items, dropped by
goblins when killed, and dropped when destroying objects.
-Coins will be used to purchase skins and perks in upcoming updates.
-Coins will automatically be picked up when the player gets close enough to them.
-Coins are found separately for each player, so no need to fight over them.
Introducing the Store (Coming Soon!):
-When a player starts the game for the first time, they will only have a few player skins unlocked.
-New skins will be unlocked in the Store after achieving certain stat requirements.
-New skins can be purchased by spending coins at the Store.
Introducing Perks (Coming Soon!):
-Perks will buff players when playing Defense Mode games.
-Perks will unlock after achieving certain stat requirements.
-Perks and upgrades can be purchased after they are unlock inside the Store.
Known Issues:
-There is a connection issue that happens when players switch who is hosting and who is the client. I am working on it, but for now you have to restart your game when switching host and client.
-If a host makes a team before the clients spawn in, the clients will not see the team that the host made.
-Poison knives sometimes stick to players when they throw them. They do not cause damage though. It is only a visual issue.
-Enemy AI is buggy. I plan to improve it after I finish the store and perks system, so please be patient.
-I get the occasional report of UI items not being displayed correctly while in 4K resolution. If you are finding issues, please contact me in the Steam Discussions page so I can fix the issues.
-I am also working on the auto crossbow. It does not shoot exactly straight right now. This is because I am changing it so it has aim down sights. Sorry for the slightly off aiming in the mean time.
-Also, some of the spell sounds are too loud. I will be balancing their volume.
Stats Menu, Coins, Cloud Saves, and More!
Update notes via Steam Community
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