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Ability to see more info about users Highscores and their Customized ship! | which comes with a new way to save highscores that will clear your current ones unfortunately(but I did not clear the Leaderboards yet) | Working Steam Leaderboards !
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The whole Save system has been revamped using a new addon, your old saves should be able to port fine to it
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New Module inventory - Slots for Modules & Skills
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Powerup timers now sum up after collecting the same powerup multiple times
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Armored & Fragile statuses now work as intended | Fragile cuts off your defense by half | Armored multiplies it by 1.5 | Player now starts out with 2 defense in Arcade
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With those changes comes also slight balancing of the default Health and Energy values
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Distance between the Player and mouse used to calculate Matrix, Accelerator etc is now being capped inside the playfield so going of the screen will not affect them anymore
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The Fuel mechanic is now a Status effect that deals damage when your moving when out of Energy(still taking Energy for moving), you have it on infinitely in Hardcore
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3 new status effects
- NoHeal - preventing you from healing at all
- LifeSteal - allowing you to steal actual Health from Living enemies which is equal to the damage you dealt
- Thorns - shooting laser spikes in a circle when you get hit
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Improved Main Menu - the ship is shooting at buttons after clicking, and opening customization data blows it up, after quitting the whole screen blows up; just some more juice
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A way to identify Overheating - a orange overlay shader on the ship
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Fixed Healing Drone not shooting Heal Pellets at all
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Fixed Customizable trails not appearing
Playtest Build 3
Update notes via Steam Community
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Windows
Depot 2000201
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