- Having enough Prosthetic paperwork now blocks "Doubled up" on The freaks.
- Reduced vehicle fuel usage slightly.
- Entering a changing room will now always unlock slots locked by not having enough Current stash.
- Leaving a changing room now automatically reduces your Current stash to capacity if it's over.
- Reduced the frequency of Carrying too much.
- You can now dump trash directly from Carrying too much.
- You can now dump trash from Manage your life.
- Spare parts and electronic components no longer count towards your Current stash.
- You now need living space or a vehicle stash to sort junk, electronic components and spare parts.
- Sorting spare parts has been overhauled.
- Sorting junk has been overhauled.
- Slightly decreased the impact of your Current stash on Carrying weight.
- Increased quantities of stuff you can dump at your accommodation.
- You can now stash stuff directly into an equipped vehicle.
- Added some items to Overburdened.
- Tweaked the styles on welding goggles.
- You can now make cleaning kits in your workshop.
- Reduced the cost of moving heavy goods slightly.
- Moving heavy goods new uses Used your crew instead of paying them directly.
- New artwork.
- Made some performance improvements.
- Fixed a problem with organ quality from bodies for the clinic.
- Fixed sealed boxes giving far too much Current stash.
- Fixed a problem that could lock An enemy in the Projects.
- Fixed getting stuck around the Detention Centre if you're in a vehicle but out of fuel.
- Fixed a bug with sorting electronic components.
- Fixed a problem with fast scanning small numbers of rifle rounds.
- Fixed some more typos; thanks for the reports.
Changed files in this update