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Update notes via Steam Community
Hey Everybody!

Today's update includes a minor fix for a bug impacting a load game scenario.

It also includes our first proof-of-concept work for cross-project code sharing of unity-dependent code ;)

Thanks,
Chani.

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1.16.3
* fix bug where loading a game that was saved in MGL during PLAY caused transition logic to fail
* refactor project to use common unity library project
Windows Prismatic Maze Content Depot 1045301
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macOS Prismatic Maze Mac Depot 1045302
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