Hello all!
A few fairly updates, setting the stage for some bigger content expected in the coming weeks.
Build 0.167:
-Slight reduction in trash levels on opening scene
-Update player roll to immedaitely roll player and face mouse direction when in space
-New gun models and icon
-New icons for walls
-Updated algae tank plate
-Small rocks from mining are now random shapes, not the same
-Dropped stacked items are put spawned in stacked box model
-Improved base build placement to not suggest positions on top of existing machines in certain circumstance
-Turret line of site increased to 60 degress FOV up
-Big trash destruction does not alter trash percentage
-Removed chromium from recipes
-Audio sliders show values out of 100
-Base attack warning updated to say base is taking damage when taking damage
Build 0.168:
-Enable sector progression after jumps
Build 0.168
Update notes via Steam Community
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Space Trash Scavenger Playtest Content
Depot 1832211
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