Most of the following was live as of last night! Lets go...
Gameplay and UI
-Added support for right clicking to all game states to implement...
-Added right click to move and attack! You can now toggle right click to move and attack on and off in the options (it defaults to off)

-Also made the Options menu sections scroll if there is too much stuff in them now, right now this is only visible with the gameplay settings
-Added new building portrait for ruins

-Added new unit portrait for Troll Hunter

-Changed in game banner on top of screen
-QOL change: it now closes unit ui box when you click an open tile so you know the unit is deselected
-QOL Change: It now will not close the unit info box if you select a unit without action or movement points so you can look at the details of units with no points left.
Bug Fixes
-When deploying units it no longer will deselect the deployer upon deployment
Balancing
-Added two new events to slimy swamps wild force
-Added 7 new events to strange humanoid wild force
-Added 5 new events to mycal network wild force
Suggestion for testers
-Try playing with right click to move and attack enabled and play the 3 wild forces that have new events :D
Changed files in this update