Some players have been experiencing issues with the game's controls, where the controllers aren't detected at the start of the game. Turns out this was caused by SteamVR's OpenXR runtime being enabled.
To solve this, I've had to implement OpenXR support in the game. If you're having issues, switch over to the "openxr" branch, update the game, after which it should work again.
OpenXR public branch now available
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