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Update notes via Steam Community
Been adding lots of new stuff to the game after getting some feedback from other players and just some other things I wanted to add but didn't get time to before releasing the game.

Enjoy the new update!

Version 1.1.0
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- Fixed trapdoor leading to infinite abyss in West Dungeon

- Basic enemy damage animations have been altered. Enemies now step backwards and have less "stunned" time

- Giant spike ball will only do damage if it is rolling

- The "Trickster"'s voice lines have been fixed after killing or not killing him

- Fixed subtitles clearing too early

- Fading on default HUD health and stamina bars are now an exponential function instead of a linear function

- Fixed bug where Claborn was able to get out of his cell

- Perk menu now disables items you have already unlocked

- Fixed navigation issue in Perk menu for keyboard and controllers

- New voice actor for NPC that talks about poison

- New voice actor for NPC that talks about lava and stairs

- Slightly increased enemy opacity

- "Keys" in settings has been renamed to "Key Bindings"

- Page Up and Page Down have been added to list of bindable keys

- Spike trap will produce an echo effect before launching spikes

- Echoes have a slighter harder edge to their texture

- Rocks produce less and smaller echoes

- A few rooms in Level 1 have been made smaller

- The first gate in Level 2 has been moved up to prevent players from getting lost

- Toggle Sprint option has been added in Settings -> Controls

- Added HUD message that displays when the player is entering the next area

- Running and walking echo distance has been slight decreased

- Click noise echo fades a lot quicker

- A new exit appears in Level 5 to gain access to 5 new levels!

- Added a new NPC by the main gate!

- Piles of Bones have been added throughout the levels
EchoBlade Content Depot 1422571
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