This patch makes some balancing changes:
-Stretched all UI portraits by 105% horizontally
-Made small changes to Stanley's UI portrait sprites
-Made small changes to Irene's UI portrait sprites
-Made small changes to Lute's UI portrait sprites
-Made small changes to Alice's UI portrait sprites
-Made changes to all generic Grappler portraits for clarity
-Increased Knight HP to 20 (+1), Atk to 10 (+1), and Def to 10 (+1)
-Increased Lancer Atk to 13 (+1) and HP to 17 (+1)
-Increased Courier class skill to 15 (+7)
-Reduced Mage attack value to 7 (-3)
-Increased planet boss HP
-Changed several map layouts
If you don't like the changes made to stats, the previous build of the game has been archived. To access this branch of the game, right-click Magellania from your library list on the left. >properties >betas
Under the list of betas you can opt into, select "archived - Archived Build".
Other changes:
-Difficulty of mid-lategame maps have been increased slightly
-Gave Lofty's sprite a "facing away" direction for gameplay clarity
-Changed the way the UI dialogue portrait resizes at certain resolutions
-Changed the starting logo to from "Studio Land" to "Illunsoft"
-Made various changes to dialogue
-Fixed a certain bug regarding unit stats remaining on the bottom-left of the screen even after a stage has been completed
-Fixed a certain bug that affected how combos accumulated in the postgame
Patch
Update notes via Steam Community
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Changed files in this update