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Update notes via Steam Community
General fixes:
• Fixed a bug where switching the graphics API to Direct3D 12 through the Options menu would lock the game in a grey screen, or a splash screen.
• Fixed a crash when clicking on the Bestiary notification.
• Fixed a bug where the Bestiary would stop showing the "unknown" beast names when clicking on any of the beast buttons.
• Fixed a bug in Endless Mode where enemy wave spawning was not scaling correctly.
• Fixed an issue where changing the Max Rendering Resolution setting in the menu would sometimes not be saved correctly.
• Fixed a bug where user input was possible before the skirmish was fully prepared at the start, allowing abilities to be used sooner than normal.
• Fixed a bug where a Pylon could die without properly stopping a delayed ability, or die playing the wrong animation.
• Fixed a few mismatched icons for node tooltips on the World Map.
• Fixed a typo in the "Siege of Osraige" encounter.

Quality of life changes:
• Changed the offset of the notifications so they don't occlude the game version number in the bottom left corner.
• Improved the timing of gameplay effects during Pylon death animation.
64-bit Common Depot 600611
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Windows 64-bit GameBin_Windows Depot 600612
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Windows 64-bit Common_Windows Depot 600613
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Linux 64-bit GameBin_Linux Depot 600614
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macOS 64-bit GameBin_OSX Depot 600615
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