A new update is now out for Mini Mecum!
Thank you so much to everyone who's played, downloaded, and shared mini mecum! After a brief period of a lot of sleep, I've released a new update, featuring bugfixes, improvements, and more!
Pause Menu!
You can pause the game now! and if you softlock, a handy "stuck" button will put you back at the elevator!Lighting Improvements!
All the lighting in the game has been drastically improved, optimized, and generally made better in every way!
Bugfixes!
-Fixed an issue where office elevators would teleport you out of bounds if you were outside-Fixed issues where players could fall forever
-Added a new NPC
-Fixed an issue where lighting was failing to display
-Fixed(?) an issue where vertical portals would fail to work occasionally
-Fixed an issue where lights would clip through terrain
-Improved some NPC sprites to have better positioning
-Fixed a minor issue where sand would show through the elevator
-Fixed a minor issue with shader optimization
-Left in some funny bugs.
Changed files in this update