
Changed the script to get ready in the lobby
Changed the icon in the lobby
Changed player life icon
Overall game optimization
Changed the AI detection mode of Act 2 Chapter 1, this one detects the player he sees in his field of vision.

Fixed a timing issue that caused all players to die if an enemy killed the game host.
Fixed the lobby, when a player put "Ready" the game started without the host launching the game.
Translation reworked on the French side
Removed save files that could cause errors once in game.
Fixed Act 2 Chapter 1 AI "Layer" issue
Changed files in this update