We're kicking this week off with another patch mostly focused on bug fixes and a couple of QOL improvements:
ːws_peaceː Fixed the glitch causing customers to lose respect points when passing by the horse ahem cross-breeding lab.
ːws_peaceː Fixed the shop tourist popularity logic. Now tourists will enter your shop when its combined popularity is at 15% or when the shop has been upgraded to a medium-sized one.
ːws_peaceː Made the new exterior wall upgrades count towards the base popularity.
ːws_peaceː Made preventative supplements stack time instead of potency since they're all at 100% anyway.
ːws_peaceː Replaced a couple of f****d up decorative item models.
ːws_peaceː Updated the Merch manager AI to prevent them from following you around when they're out of inventory.
ːws_peaceː Made the Grow staff ignore all the pots placed outside the bounds of your shop. If you already have a pot placed somewhere random, you'll have to pick it up and put it back down for the fix to kick in.
ːws_peaceː Fixed the glitch making Bongs & Dildos placed in one of the suites disappear.
ːws_peaceː Added a file browser popup to the Smart Posters to make custom image selection a lil' bit easier.
613 Patch Notes
Update notes via Steam Community
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Weed Shop 3 Early Access
Depot 1182111
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