Other
- Achievements! To start, I've added 11 achievements. Go forth and achieve!
- Added a series of tutorial messages to the first shop encounter
- Improved augment visual clarity to better distinguish the "type" of augment from its quality
- Added a visual effect whenever you traverse a "green" edge on the map and accrue contagion
- The former "Bounty Hunter" encounter has been replaced with a "Medic" encounter. The function is exactly the same, but the icon is a pill instead of a skull to avoid being mistaken as an elite battle
- The loadout window now opens by default in the Map scene
Looking forward, I think the biggest focus over the next week, ahead of Steam Next Fest, will be trying to dial in the difficulty and game balance. Things still feel a little tougher overall than I'd like them to be.
As always, let me know what you think in the forums or on our Discord!
Changed files in this update