Patch B.1.11 is now live! This patch includes a new skin for the hunter, a pet, and more. Be sure to read the full patch notes below.
New Features
• Added new ShadowWolf skin.
• Added new Coyote pet.
Improvements
• NPC nametags and talk bubbles are now only visible in roaming mode.
• Updated the Chop Wood quest instructions to say “at the Farm” rather than “at the Clearing”.
• Removed the Seeing Double spell countdown timer and banner notification text. This is to help increase the spell's chances of creating misinformation.
• Due to new player’s confusion over what happened to their character when they get transported by a Traitor’s Displace spell, the stackable notification and chat log entry for the spell have been re-added to provide clarity.
• Added server-side validation checks to reject actions like meetings, most minigames, body reporting, etc. once the final quest has started.
• The Catch Sheep quest labels now say “(0/3)“, “(1/3)“, etc. to indicate how many sheep remain to be caught.
• Minor refactor to audio system.
• Added weapons dropping and weapon hung sounds to the Retrieve Dagger minigame.
• Observatory wind sound is now 2D.
• Moved boat sound effect to play when the actual boat movement occurs.
• Some repeating sound effects (such as the gunshots in the Shooting Range) are now randomly pitched slightly to provide some variation in the sounds.
• Integrated spell danger music into the layered music system.
• Fixed an issue with the danger music during kill cinematic.
• Ghosts will no longer hear danger music. After all, ghosts feel no fear.
• Added click sounds to Shop and Refer-a-Friend buttons and tabs.
• Shop will now scroll to the top of the list when switching tabs.
• Reduced ability effect system chattiness from server to client.
Bug Fixes
• Art - Fixed missing Potion Master hand in an animation.
• Art - Fixed Death’s Lantern missing after a hanging.
• Art - Fixed Pilgrim’s eyes getting stuck after hanging.
• A poisoner being killed while their poison is still active on a player will now properly result in the poisoned player being delay killed.
• Report Body ability button is no longer visible during discussion if you are next to a dead body.
• Hot Key T will now show on the Report Body ability button when hovering the mouse over.
• Fixed an issue where a Knighting announcement from a previous game could bleed over to the next game and be announced during the first Discussion phase.
• The Shooting Range minigame will no longer occasionally play the gunshot sound when you click the Close (X) button.
• Fixed some issues related to Townie frozen ability cooldowns during Ice Storm spell.
• Fixed a non-crashing exception that could occur during character hangings.
• Fixed an IndexOutOfRangeException affecting a small number of users.
Traitors in Salem Patch B.1.11
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