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Update notes via Steam Community
Bugfixes:
  • - Possible bugfix for level generator clipping.
  • - Fix for flashlight not working if set to a mouse control.
  • - Fix for player teleporting when holding movement keys with the PDA evidences open.
  • - Fixed being able to cancel death & getting hurt by going into the pause menu.
  • - Fixed Air Particles Sensor not using proper distance scaling, confusing players.
  • - Fixed Reactor Core turning off instantly when infected and thus being unable to power on again.
  • - Fixed Reactor Core power surges not working, when infected the Reactor Core will now randomly turn on and off ~20 times before shutting down permanently.
  • - Fixed Life Support not powering back on after the power in the ship has been turned back on.
  • - Fixed infection monster sounds cutting off when the hunt ends.
  • - Possible fix for glowsticks dropping through the floor.
  • - Fixed Reprogrammer not syncing properly.
  • - Fixed Reprogrammer not killing infection if used client-side.
  • - Fixed Oxygen Scrubber infection source teleport ability not working.
  • - Possible fix for infection source getting stuck in the airlock.
  • - Fixed spectator mode speeds being wrong.


Polish:
Players ranked up way too quickly, making the difficulty scaling go up way too fast. So there's been a couple changes:
  • - Changed the way the difficulty ranking is calculated.
  • - Changed how the player rank is calculated, this also means you need to get more XP the higher your rank is.
  • - Mission rewards have been scaled down somewhat, so players can't get thousands of XP in one mission anymore.


The infection also has had some changes:
  • - Reactor Core infection now becomes faster/stronger when infecting warm areas and slower/weaker when infection cold areas.
  • - Electrical Maintenance infection now becomes faster/stronger when infecting powered areas and slower/weaker when infecting unpowered areas.
  • - The infection hunt radius now depends more on Mission difficulty.
  • - Infection monster now gets a big speed boost if you use the wrong weapon on it.


Misc. polish:
  • - Added a mission timer which tells you how long it took you to do the mission. We are planning on adding a Leaderboard in later updates, with highest rank and shortest mission time.
  • - The flashlight of other players now attaches properly to the head, so it rotates and moves when the player looks up & down.
  • - Reprogrammer now only detects the infection source if it's the right weapon, so it can no longer be used to find the infection source every time.
  • - Changed the way ships are defined as "small", "medium" and "large". It should be more accurate now.
Windows Depot 1921131
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