Update Version 0.0.3.6
------------------------------------It has been nearly a month since the Engine 512 update and development continues.
Most of last weeks effort on art production was not very fruitful but several nice art production ideas have come from the effort.
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Major Feature Update: Vehicles are now usable.
---------------------------------------------------------This was actually implemented in yesterdays patch.
Drive vehicles by simply Pressing E near a pilot window to Enter and Exit the vehicle.
Pressing R still allows players to Auto-Run while walking or in a vehicle.
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Major Bug Fix: Excess per frame calls for Harvesting and GLReadPixel removed.
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This bug may have caused various performance issues and game crashes. Since Construction mode and harvesting requires World Space interaction, a pixel depth needs to be fetched in order to calculate a world location. In some cases, the glReadPixel may have caused instability and performance issues.
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Performance Feature Update: Live Object Culling is reactivated
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Live object culling has been restored and culling stats are visible.
Object Culling is observable on some objects for development and demonstration.
Frustum Culling of Base Floors can be observed when floors are very close to being completely off the left or right edge of the screen.
Observable Frustum Culling is intended to be observable during development.
Object culling will remain observable until instanced rending is implemented.
Terrain Culling Stats are also listed with the new culling stat information.
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Internal Featuress
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Update: GLM Math Library in use.
A few features from GLM math library will be used during a code clean up phase.
Copyright info relating to the MIT license of GLM can be found in the game folder.
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Harvest Meter should appear at the top center of the screen when harvesting.
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Start up logo splash screen will no longer attempt to cover the whole screen. The intro logo screens will use power of 2 textures intended to make game engine Initialization and intro screens more stable.
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Changed files in this update