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Update notes via Steam Community
BUG FIXES:
.item sound pitch and volume were not properly read
.when using a Smart bomb game object and cancelling, the item spawned was always the one from the gameplay option and not the one from the Smart bomb object
.if Collide with enemy bullets is checked, every enemy bullet will now collide with this enemy, even if its collision shapes are not invincible
SHMUP Creator Content Depot 1289521
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