*Added the option to skip to the start of certain "boss" encounters upon reloading the scene after failing one. This is to cut down on the amount of skipping needed to get back to these encounters and reduce player frustration. Hints were also added if the player fails the encounter multiple times.
*Made the text easier to read during one scene in particular where the screen is tinted red.
Siren's Call 1.06 is live
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Linux
Depot 1915742
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