Increased Damage taken by demoralized units (<30) will now be increased, and their morale will now reset to normal (50).
If the target is not a building and your turn >1 or morale is low, the attack is considered a surprise attack, triggering the surprise attack effect
* Fix archive loading failure bug
Adjusted impact of commander-in-chief policy tax rate for commander-in-chief mode
Adjusted the composition of revenue and commander in chief's budget
The commander-in-chief's commission will no longer consume resources other than money
Added a prompt message for failing to save the game
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