-Reskinned some things such as textures, cursor, and buttons
-Fixed combat buttons and added hovering tooltip for main/secondary attack
-Made the item tooltip more informative about the item’s damage and/or protection
-Fixed issue where entity images displayed improperly if there were more than 3 places, npc’s, or enemies.
-Fixed tooltip display bug
-Overhauled items/abilities: You can now use items/abilities on yourself or your follower, including during combat. (This paves the way for other gameplay such as status effects, hopefully coming in a future update)
-Slight overhaul of story generation and detection to improve accuracy
Update notes via Steam Community
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AI Roguelike Content
Depot 1889621
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