Dear AMAZING FOLLOWERS!
Today we have released update 1.6, which features more things to do, a lot of fixes, gameplay overhauls and lower game size. We have a lot of fun ideas for the upcoming year with claustrophobia, we feel that it was not released in a good state and we should not have done so. However, the game is now in a great state. Hope you all like the update and thanks for the support thus far!
FIXES:
- Removed ''E'' bug that would appear out of no where but did not do anything
- Fixed Elevators at start
- Added a clear indication of where to go in the start
- Fixed tutorial pop-ups.
- Fixed sound issues of monsters even though there are no monsters nearby.
- Raised ammo for nailgun from 8 -> 12
- Changed AI-Mutant speed from 450 -> 350, 300 when end of chase. (This will make it much more easier to escape and hide)
CONTENT:
- Added a much more ''Claustrophobic feel'' This includes overhauled catabombs area, tutorial area for crouching at the start.
- Added new scares & sound effects.
- Overhauled PDW-K Machinegun sound effect, graphics and recoil for more realistic gun play.
- Extended the game a bit more, with new cave area and a few more rooms.
- Added more save points.
- Added a clear note that you CANNOT deal damage to mutants with the nailgun.
Hope you guys will enjoy this update!
Cheers.
Sentinel Studios
PATCH UPDATE 1.6
Update notes via Steam Community
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