v0.5.20
-Fixed Treasure maps that found sunken islands and thought they had been valid treasure locations. Maps with invalid (sunken island) locations should look for new island locations with this update.
-Improved Treasure Map drop treasure quality
-Setup the player position to show up in the treasure map window
-Improved conversation logic so the camera doesn't "pop" as much between dialogs
-Improved roof thatch visuals
-Improved player movement logic to handle going up/down hills better
-Updated Mega Golem look at logic to improve how much it looks back and forth from the player to a rock it wants to pickup
-Setup Adventure experience to be awarded for pirate towers when you defeat them
-Improved AI so they don't attack if the loading screen is taking a very long time after respawn from dying in deep ocean and being moved to an island
Treasure map improvements and player movement updates
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Changed files in this update