Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
It's been a while, and a LOT has been implemented in this update. This update lays the groundwork for the second half of the game in addition to setting up a lot of systems for alternative inputs (more on that later).

Here's the details:
Gameplay
  • Added the second tier of shop upgrades for weapons and ship (only available after chapter 2)
  • Added the second tier of drones (only available after chapter 2)
  • Implemented the AI and art for the military faction ships
  • Created the background junk for the pirate faction bosses
  • Created a new death effect exclusive to military ships


Bug Fixes
  • Fixed issue where bosses could occasionally move vertically, detaching them from the game zone
  • Fixed issue where certain weapon types couldn't hit smaller enemies reliably
  • Fixed multiple display issues with shop items
  • Fixed AI issue where enemies could remain locked on deceased opponents
  • Fixed issues with Pirate Barges occasionally becoming stuck inside each other
  • Fixed minor bugs caused by enemies and drones not properly resetting


There's a lot more coming soon. Our next patch will add gamepad support, full support for touchscreens, and add the ability to build separate inputs based on target platform.

Be sure to stay tuned, as many many more updates will be coming in June now that we've passed the initial hurdle of setting up the military faction. We remain optimistic the full game will release in August.
macOS 64-bitEnglish Cosmic Tank Content Mac Depot 1567682
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link