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Update notes via Steam Community
ADDED - Lots of new large monster sprites have been added!
FIXED - Fixed the shader issues with trainer intros and monster capture sequence
FIXED - Fixed some issues with NPC wander/look script
FIXED - Smoothed out some of the BGM fade ins/outs

During this update we have also optimized a lot of the systems that deal with the monsters and how they draw sprites. We're continuing to find new and better methods for building games and have been re-creating a lot of the systems that Nuumonsters uses to create a better experience. Along with re-creation of the systems, most-to-all of the user interface will also be replaced and controls will likely be improved as well.
Nuumonsters Content Depot 1487941
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