As per usual, we changed a lot of things in order to make the gameplay more interesting. Most of these changes were thought by our main (and only) contributor, Le Jo (thanks man):
- Added Coop mode
- Prevented players from bumping after a smash: this does not seem like much but it means that smashing the ball will not be safe anymore: any counter will be fatal.
- Shortened the time where the ball is off limit.
- Accelerated the game by 8%.
- Backgrounds are now randomly chosen at start and do not change.
- The sound that signals a fault is now played when the ball touches the ground.
- Adapted the freeze time on smashes to smash intensities.
- Fixed some sound balance issues.
- Lowered dash distance
Changed files in this update