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Update notes via Steam Community
This week, we are focusing on polishing endless mode, and bug fixes, and also keep working on developing the final chapter. We will have to push the timeline of the release of Chapter 4 for 3 weeks to Mid July, we apologize for the inconvenience.
There are 3 main factors that contributed to the delay:
  1. We are adding more content to this chapter than what we’ve planned;
  2. Two of our artists left the team due to personal reasons and we spent a significant amount to time searching for and initiating collaboration with new partners;
  3. We spent more time testing, adjusting, and fixing bugs for endless mode than we planned

Thank you for your support and understanding! We will keep the progress updated every week and work continuously towards our milestones.

Design updates: Chapter 4
  • Adding more character design, battle backgrounds, effects, actions, and music.
  • Final Battle Backgrounds


  • Left: Princess White Lotus | Right: Goddess of Cruelty



Optimization

  • Made relic picker scrollable
  • Added endless save for each player
  • Added a trial level indicator for endless mode


Bug Fixes


Game logic bug fixes
  • Fixed reward gold issue in endless mode
  • Fixed Holy Monk talent won't trigger when playing Imp of Plague's curse card
  • Fixed a few potential energy cost issues when the card is unplayable.
  • Fixed a crash when Princess Iron Fan dies too early in Bull King fight in endless mode
  • Fixed a bug when reusing full-screen effects
  • Fixed a bug that Lion Roar removes a debuff instead of buff
  • Fixed a potential bug of always jumping to the boss location after chapter 3 boss event choice


Localization and text bug fixes
  • Refined English version of the description
  • Fixed some expressions in event and dialog

Other Bug Fixes
  • Fixed Steam Endless leaderboard
Windows Divinity Chronicles Content Depot 1449071
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