Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
New build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.013_Many_Various

Lots of unrelated things in here, from lots of different people. We have a couple of new folks in svn making changes and additions now, namely Mike007/Facciola007 and Dismiss.

Tom Prince continues to knock out an impressive number of bugs and add various QoL improvements, and Badger and Daniexpert also have a number of challenging things that they got fixed up. Dismiss fixed some exceptions as well as making notable additions to unit encyclopedia functionality.

Badger updated the Dark Zenith Sidekick mod to make them more active earlier in the game.

Facciola007 has added five new mods, which center around various new starting options with fleets, new fleet names, and similar.

SirLimbo has been working on a number of technical framework additions, and as part of that he fixed some issues with the Entity Type Draw Bags, as well as adding more flexibility to them.

This really is a varied patch, so it's hard to sum up without just restarting the entire release notes linked above.

More to come soon.
Enjoy!
AI War 2 Content Depot 573411
  • Loading history…
Windows AI War 2 Windows Depot 573412
  • Loading history…
macOS AI War 2 OSX Depot 573413
  • Loading history…
Linux AI War 2 Linux Depot 573414
  • Loading history…
AI War 2 Modding Data Depot 573415
  • Loading history…
DLC 1196420 AI War 2: The Spire Rises (1196420) Depot Depot 1196420
  • Loading history…
DLC 1290340 AI War 2: Zenith Onslaught (1290340) Depot Depot 1290340
  • Loading history…
DLC 1466780 AI War 2: The Neinzul Abyss (1466780) Depot Depot 1466780
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link