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Update notes via Steam Community
Today's patches include fixes for some audio engine issues, various other bug fixes, further tweaks to skins on the new master shaders and a fresh batch of items in-store.

Summer Warmup is here, with a new selection of taunts, skins and mutations now available!



From the dramatic display gestures of Carnotaurus and the malevolent growl a threatening Spinosaurus, to the down to earth Pyro re-adjusting his backpack, we have a bunch of new animations to deploy...



Keep an eye out for Summer Warmup, Round 2 arriving next month!


Changelog


Patch 2.8.2

  • Fixed an issue where the Tyrant timeout in TDM would not work 100%

  • Optimized several weapon sounds
  • Adjusted volume properties of some weapons
  • Reduced audible radius of various impact effects

  • Added first set of Summer Warmup cosmetic content
  • Updated assault cannon specular map & base texture
  • Tweaked subsurface colour and intensity on a few skins such as Diamond Rex
  • Fixed a few Ultimate skins looking incorrect, such as missing masks for Flyers
  • Fixed reflections being inverted on assault cannon bullet shell casings
  • Fixed missing pre-cached physics scale on a couple of plushies


Patch 2.8.3

  • Increased engine max audio channels from 64 to 128
  • Weapons and dino vocals now take priority over footstep sounds
  • Fixed server log spam from weapon sounds that caused slowdown

  • Fixed two Dilo skins being swapped - Yellow Belly and King of the Shoreline
  • Fixed an incorrect model reference for Praeliator Cryo mutation
  • Fixed missing item text / descriptions for a few cosmetics




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Primal Carnage: Extinction Content Depot 321361
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