The MacOS version is still on hold until further notice, sorry about the wait! I've figured out what's causing the issue and it actually seems to be a problem on Unity's end, not mine, so I'm waiting to hear back from them regarding a bug report I sent. Fingers crossed the issue gets worked out soon!
Here's the full changelog:
Adjustments
- Made menu controls visible in the Rewired control mapper. You can now change controls for mouse cursor movement, clicking, map zoom, etc.
- Adjusted default control map settings. By default, the arrow keys can be used to control the in-game cursor, and enter to click.
- Holding the control key when the Basically Games logo disappears will reset the controls to the defaults.
- If the game detects a bad mouse mapping, it will reset the mouse control map to the defaults (A bad mouse map would be assigning mouse movement to a few Joystick inputs or removing the cursor maps, among other things). This is to prevent a scenario where the in-game cursor becomes impossible to move.
- The "check for updates" button on the main menu now leads to the game's Steam news page.
Bugfixes
- Fixed several issues with the way Rewired was setup. This will hopefully prevent the weirdness that was occurring in 0.3.6 (If not, the bad mouse map detection should act as a failsafe).
- Fixed glitched invert axis icons.
Changed files in this update