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Hola, amig@s!

In this small 1.0.2 update we squashed some bugs and improved menu handling in pause:

  • BUG - minor - when jumping on dialog init with NPCs char can stuck in the ground blocking other actions
  • BUG - trivial - jumping on dialogue start may not display the very first message
  • BUG - medium - when rushing through the objects in powerup mode char can be killed by the objects
  • UI - reduce navigation delay in the pause menu
  • Extra - entering dialogue mode with NPCs is improved

Windows Flippin Kaktus Win Depot 1119011
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