We are proud to present War Dust completely reworked and remastered from the ground up. We've spent many, many months working and testing New War Dust to bring you the best possible VR experience. Our development team has expanded to include experienced players, so New War Dust is developed by players for players. We've focused on enhancing visuals, increasing immersion, improving performance, fixing bugs and most of the issues that were reported by users in the past couple of years. Currently there are 12 remastered maps in Official Rotation with 10 more under development!
New War Dust will deliver some of the most epic moments you have ever experienced in VR. We would like to thank all the players who have helped test and suggest improvements and changes as we worked on the beta branch of the game. Now that this new version of War Dust has become the main branch, you can still find the legacy version on a separate game branch under "betas" menu in steam.
We hope you share the excitement we feel as this unique and action-packed game is brought closer to its full potential. We look forward to working with the active player community to continue this process of growing and evolving New War Dust even further in the future. We have only just begun.
There are 3 powerful ways to enjoy New War Dust. Official Rotation, Community Mods, and Community Events. Each of these has a Discord Server to explore and deepen your War Dust Experience.
Official Rotation: Raptor Lab Maps Completely Remastered https://discord.gg/HbCandC
Community Mods: Mods created by the War Dust Community https://discord.gg/RxWpDXMmNS
Community Events: Tournaments on Tuesdays and Fridays, and Weekend Events https://discord.gg/NY3fKMQ4D2
Please keep the lines of communication open by posting on Raptor Lab Official Discord server any bugs (fighting these is an ongoing effort) or ideas for improvement as you explore this amazing game.
Invite your friends to check out New War Dust! Let's balance the teams for more competition and fun as we welcome new players and teach them the basic mechanics of gameplay.
See you on the Battlefield!
https://www.youtube.com/watch?v=RBchlPc78nk
Changelog:
1. Engine: Game engine upgrade to newer Unity version.
2. Performance: Optimized netcode and map build efficiency, improving load on both CPU and GPU.
3. Weapons: Completely reworked: added recoil, improved sounds, changed damage levels to better balance classes, made damage different based on what part of the body is hit, added many weapons skins
4. Remastered Maps: 12 maps in rotation with 10 more under development (including maps from 2019 that were removed from game, but will return). New shaders and materials throughout the remastered maps with 4k textures
Baked lighting on both day and night maps
5. Bugs: Long-reported bugs fixed such as floating buildings and rocks, missing colliders, 2-handed bug, etc. (but there will always be more)
6. Audio: More environmental 3D sounds around player
7. Vehicles: New models, better physics, and more accurate collision
8. New Features: spawnable and map-placed exploding barrels, spawnable ladders, wrist life meter, and more!
9. GUI: Completely reworked with easy to read fonts and immersive menu area with improved access to menus and game features.
10. Netcode: Upgraded with many optimizations changes made.
11. Stability: Greatly improved to allow more real players at a time in one room. An official-rotation server room will always have 64 soldiers, but the number of real players per room has always been capped at 24(before a second room is auto- created), but that cap has been raised from 24 to 40.
12. Bots: Behavior modified and optimized: More realistic movements across the map. Bots now are a little slower to respond, but are more accurate and deadly when they do.
13. VFX: Increased all explosions, firepower and environmental visual effects for better immersion. Added more environmental effects on all maps.
New War Dust Released! Complete Rework and Upgrade to War Dust.
Update notes via Steam Community
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WAR DUST Content
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