Quality of Life improvements:
- Improved the tutorial before the main menu to better explain all the different ways you can create a team online and locally.
Optimizations:
- Reduced the size of many textures in Perilous Paradise which were increasing the game’s download size unnecessarily.
- Fixed an issue where multiple cameras were rendering on top of each other during level cinematics. This will improve performance on medium and low end machines.
- Optimized all Water and Fog shaders which should improve performance on low end machines.
Bug Fixes:
- Fixed a major issue where the level loaded after Perilous Paradise would become unplayable online due to desync.
- Fixed a major issue where Worms in Space would become unplayable online due to desync.
- Fixed many levels which would sometimes become unplayable due to online desync (Pharaoh’s Freeway, Pete’s Play Palace, Haunted Highway, Winding Woods, Perilous Paradise).
- Fixed a major issue where returning to the team setup screen would break if a player left during the race.
- Removed many game breaking shortcuts in the Perilous Paradise level.
- Fixed issue where a series of random letters will appear over another player’s head instead of their Steam username.
- For new players, settings in the Online Tab will now start at their correct defaults (displaying names over other characters is now the default).
- In the Demo, the time left in the demo will be displayed in the main menu again (this was accidently removed during the original 3D Menu update).
- Your Username will no longer appear in your own friend’s list.
Team Splitside & Daedalic Entertainment
Changed files in this update