We also unlocked the last 3 WIP campaign missions for the singleplayer campaign. Coop campaign is planned for later as a continuation of this SP campaign.
- tweaked minimap visuals
- added bordres to the selected unit thumbnails
- updated loot visuals
- updated ingame toggle buttons borders
- tried out factions experiment/test
- updated borderson all ingame construction buttons
- updated visuals on top-right ingame menu
- updated unlockedships menu visuals
- changed welcome message in ship editor + photoshopped its background
- updated ship editor interface
- fixed AI repair ships and structures not repairing AI units
- victory/Loose message moved up a bit so now it will not block the menu window and players can leave before it hides
- photoshopped a bunch new GUI elements for various menus and buttons
- updated chart bars in the fleet editor to be dynamic and draw from the actual values
Weapons now deal damage by this logic:
x 1 to the same armor type
x .33 to the neighbor armor type
x .25 to the far different armor type
Changed files in this update