Main items being attempts to squash the looping firing sound bug and various issues with attachments and iron sights. There will be no blog post, so here are the details...
- various attempted fixes of lingering issues with looping sounds/particle systems
- changed weapon validation to remove an iron sight blocked by another non-iron sight (or its parent adapter) from validation check (any remaining iron sights will be ones meant to be functional and non-cosmetic / overriding)
- updated physics assets on firearms with built-in front sights posts to ensure appropriate rear sight can find them (note: FN FAL Tactical front sight post is so low it, BUIS' won't find it)
- updated no sight post message to mention rear sight may just be too high to find matching front sight post
- cleaned up front sight post physics mesh to allow better sight placement (affects FN Tactical, M16, M4A1 and M4 FSP)
Changed files in this update