Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Smarter AI


As mentioned in the last update, I felt that it was important to improve the chef efficiency to allow for new features and generally improve the gameplay. To achieve this, I spent this week rewriting the AI system.

Old system


In the old system, the chef would sometimes pick a fryer and cutting board that are far away from the storage rack. This is obviously inefficient.

New system


The new system fixes this by selecting the closest cutting board and fryer, and minimizing the time needed to perform an action.

This showcase is just one example, but the game was full of these inefficiencies caused by the staff system. The new system is not perfect yet, but I believe that it is a huge improvement.

Performance


The biggest challenge was to make the AI smarter, without it having a negative impact on performance. I spend a lot of time on this problem and I think that the new AI system is actually more performant than the old one. But my own testing has been limited, so if you are experiencing any performance issues, please let me know.
Windows Tastemaker Content Depot 1289341
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link