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Update notes via Steam Community
Greetings Builders!

The first major update has arrived. The first iteration of the building editor is here. The tool became a little more complex and has more options than originally planned as well. We're looking for feedback from Users now.

With the Editor we have also released the first custom building you can now download via the Steam Workshop and via Nexus. It should be noted that this specific building, which is literally the Willis Tower from Chicago, is way bigger than any other building in Highrise City and that it comes with a custom 3D Model. Something, which the editor does not allow for Users just yet.



We are working on an update that will release after the next bigger content update that will allow users to implement their own 3D models, too. In this first iteration of the editor, you will have to use assets already provided with the game. The custom 3D models will be taken care of once we have finished the next bigger content update. We will also write a documentation on how to set up the 3D models so that everyone can include them easily.

By the way, you can also share savegames via the Workshop!

Changelog

  • Building Editor
  • Steam Workshop integration
  • Savegames in Steam Workshop
  • Improved collisions for the decoration tool
  • Small comfort functions from the Editor added to the decoration tool
  • Streets can become one way roads again - sorry for the hiccup




What's next? Well. At the end of the month we would like to release the second major update. With that we will also introduce Achievements. They will come with a twist however: Achievements will be linked to research points, which means that if you achieve them, you will get some points.

In addition to that the Nuclear Powerplant will be introduced and Milestone 11 will get added. And new product chains will be added as well!
Windows CityNextTestBuild Depot 1489971
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