Hi there! This one is focused on a complete overhaul on the character-collision system, with changes on how bullets travels the space and hit things.
The list is short but meaningful:
-fixed some level blocking issues that occurred sometimes
-changed the minigun artwork... a little.
-fixed scanwall graphic issues that happened on some parts
-changed how collision with enemies works. Hopefully will fix several issues like jumping with rats to the sky/etc
-Tweaked Rifle Zombie. Added Shotgun Zombie. Removed (temporarily) Rat Cop.
-Changed things here and there, as always.
Next, I will be reworking the bakeneko character and related things.
Patch notes for v 0.34
Update notes via Steam Community
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