Just wanted to push out some small changes after the big push! A big thank you to the people who tested and noticed them!
Debug Chan's combo menu changed. It's BOTH Changing Companions buttons + Dash to open her menu.
Bug - Tabs will fire his bullets now
Bug - Getting to Valuna is easier, since Pax will move on screen, now
Bug - Gilbert's layering sprite bug was fixed
Optimization - More items are in the object pool
QoL - Some NPCs will flip when you pass by them.
QoL - Companions, when out, flip on their own, not when you turn. Makes them feel more 'alive'
Content - Valuna has a loading screen now
Content - Scylla has an FMV sequence when she's in your room
Content - Baby Jellycats got a ton more cute! They really like Tabris.
Next - Lava level polish!
Thanks for reading! As always, you can find me in the Discord.
~Summer
Small patch for the Spring Release!
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