This will ultimately lay the groundwork for the next 1 or 2 zones, meaning I can begin to expand on content. Enjoy!
-Alex
Changes/Additions
- All 10 starting abilities now can be upgraded to rank 2. Though, finding the spell scrolls to learn these abilities may be tricky.
- Each skill tree has been updated to include 13 unique skills (up from around 5). This includes rank 2 of their respective resource collection skills and a new passive ability.
- Added multiple new consumable items that can be found or crafted, including potions and traps.
- Changed Spike and Claw trap abilities to consumable trap abilities.
- Added many more shrines and shrine types around dungeons.
- Added Tier 2 resources to dungeons.
- General rebalancing for all skills.
Bug Fixes
- Fixed an issue where your character could recover from knockdown with an incorrect rotation if trying to attack while knocked down.
- Fix an issue where DoT effects would linger on destroyed barrel objects.
- Fixed an issue in multiplayer where the client player would not save progress on level transitions.
- Moved various chests and meshes as to avoid losing items to weird collision.
- Adjusted some wonky jump locations.
Changed files in this update