The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese
English Localization
- dota_region_argentina: Argentina
Abilities
- Counter Helix: Removed attribute
AbilityValues/trigger_chance/0
with value of17 18 19 20
- Counter Helix: Added new attribute
AbilityValues/trigger_chance/value
with value of17 18 19 20
- Counter Helix: Added new attribute
AbilityValues/trigger_chance/special_bonus_shard
with value of+10
- Counter Helix: Removed attribute
AbilityValues/shard_bonus_chance/special_bonus_shard
with value of+10
- Counter Helix: Added new attribute
AbilityValues/shard_max_stacks/special_bonus_shard
with value of+5
- Enfeeble: Changed ability cast range from
800/900/1000/1000
to800/900/1000/1100
- Rupture: Removed attribute
AbilityValues/hp_pct/LinkedSpecialBonus
with value ofspecial_bonus_unique_bloodseeker_7
- Rupture: Added new attribute
AbilityValues/hp_pct/special_bonus_unique_bloodseeker_7
with value of+10
- Rupture: Removed attribute
AbilityValues/AbilityCastRange/LinkedSpecialBonus
with value ofspecial_bonus_unique_bloodseeker_3
- Rupture: Added new attribute
AbilityValues/AbilityCastRange/special_bonus_unique_bloodseeker_3
with value of+475
- Rupture: Removed attribute
AbilityValues/max_charges_scepter/value
with value of2
- Rupture: Removed attribute
AbilityValues/max_charges_scepter/RequiresScepter
with value of1
- Rupture: Removed attribute
AbilityValues/charge_restore_time_scepter/value
with value of40
- Rupture: Removed attribute
AbilityValues/charge_restore_time_scepter/RequiresScepter
with value of1
- Rupture: Added new attribute
AbilityValues/AbilityCharges/value
with value of0
- Rupture: Added new attribute
AbilityValues/AbilityCharges/special_bonus_unique_bloodseeker_rupture_charges
with value of+2
- Paralyzing Cask: Removed attribute
AbilityValues/hero_damage
with value of40
- Paralyzing Cask: Added new attribute
AbilityValues/base_damage
with value of40
- Paralyzing Cask: Added new attribute
AbilityValues/creep_damage_pct
with value of200
- Sleeping Dart: Removed attribute
duration
with value of3
- Sleeping Dart: Removed attribute
movement slow
with value of30
- Sleeping Dart: Removed attribute
debuff duration
with value of4
- Sleeping Dart: Removed attribute
projectile speed
with value of1600
- Sleeping Dart: Removed attribute
damage
with value of150
- Sleeping Dart: Removed attribute
wake damage limit
with value of200
- Sleeping Dart: Added new attribute
AbilityValues/duration
with value of3
- Sleeping Dart: Added new attribute
AbilityValues/damage
with value of150
- Sleeping Dart: Added new attribute
AbilityValues/movement_slow
with value of30
- Sleeping Dart: Added new attribute
AbilityValues/debuff_duration
with value of4
- Sleeping Dart: Added new attribute
AbilityValues/projectile_speed
with value of1600
- Sleeping Dart: Added new attribute
AbilityValues/wake_damage_limit
with value of200
- Headshot: Removed attribute
slow duration
with value of0.5
- Headshot: Added new attribute
proc chance
with value of40
- Headshot: Removed attribute
proc chance
with value of40
- Headshot: Added new attribute
knockback distance
with value of10
- Headshot: Added new attribute
linkedspecialbonus
with value ofspecial_bonus_unique_sniper_3
- Headshot: Removed attribute
knockback distance
with value of10
- Headshot: Removed attribute
linkedspecialbonus
with value ofspecial_bonus_unique_sniper_3
- Headshot: Added new attribute
slow
with value of-100
- Headshot: Removed attribute
slow
with value of-100
- Headshot: Added new attribute
slow duration
with value of0.5
- Fireball: Ability cast range reduced from
1400
to0
(-1400) - Fireball: Removed attribute
radius
with value of450
- Fireball: Removed attribute
damage
with value of75
- Fireball: Removed attribute
duration
with value of10.0
- Fireball: Removed attribute
burn interval
with value of0.5
- Fireball: Removed attribute
linger duration
with value of2
- Fireball: Added new attribute
AbilityValues/radius
with value of450
- Fireball: Added new attribute
AbilityValues/damage
with value of75
- Fireball: Added new attribute
AbilityValues/duration
with value of10.0
- Fireball: Added new attribute
AbilityValues/burn_interval
with value of0.5
- Fireball: Added new attribute
AbilityValues/linger_duration
with value of2
- Fireball: Added new attribute
AbilityValues/dragon_form_cast_range
with value of1400
- Fireball: Added new attribute
AbilityValues/melee_cast_range
with value of600
- Enchant: Changed ability duration from
3.75/4.5/5.25/6
to empty value - Enchant: Removed attribute
dominate duration
with value of30 60 90 120
- Enchant: Removed attribute
enchant health
with value of200 300 400 500
- Enchant: Removed attribute
enchant armor
with value of2 4 6 8
- Enchant: Removed attribute
enchant damage
with value of10 30 50 70
- Enchant: Removed attribute
slow movement speed
with value of-55
- Enchant: Removed attribute
level req
with value of4 5 6 6
- Enchant: Added new attribute
AbilityValues/dominate_duration
with value of30 60 90 120
- Enchant: Added new attribute
AbilityValues/enchant_health
with value of200 300 400 500
- Enchant: Added new attribute
AbilityValues/enchant_armor
with value of2 4 6 8
- Enchant: Added new attribute
AbilityValues/enchant_damage
with value of10 30 50 70
- Enchant: Added new attribute
AbilityValues/slow_movement_speed
with value of-55
- Enchant: Added new attribute
AbilityValues/slow_duration
with value of3.75 4.5 5.25 6
- Enchant: Added new attribute
AbilityValues/level_req
with value of4 5 6 6
- Sticky Bomb: Changed spell immunity type from
SPELL_IMMUNITY_ENEMIES_YES
toSPELL_IMMUNITY_ENEMIES_NO
- +{s:bonus_AbilityCastRange} Rupture Cast Range: Removed attribute
value
with value of475
- +{s:bonus_AbilityCastRange} Rupture Cast Range: Removed attribute
ad linked abilities
with value ofbloodseeker_rupture
- +{s:bonus_AbilityCastRange} Rupture Cast Range: Added new attribute
base class
with value ofspecial_bonus_base
- +{s:bonus_hp_pct}% Rupture Initial Damage: Removed attribute
value
with value of10
- +{s:bonus_hp_pct}% Rupture Initial Damage: Removed attribute
ad linked abilities
with value ofbloodseeker_rupture
- +{s:bonus_hp_pct}% Rupture Initial Damage: Added new attribute
base class
with value ofspecial_bonus_base
- {s:bonus_AbilityCharges} Rupture Charges: Removed attribute
AbilityValues/value/value
with value of2
- {s:bonus_AbilityCharges} Rupture Charges: Removed attribute
AbilityValues/value/ad_linked_abilities
with value ofbloodseeker_rupture
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Extra notes