Adjustments have also been made to the Randomizer mode which will cause Randomizer games in progress to have different enemies and items when loaded.
Change Log:
-Stamina is now replenished when transitioning between areas.
-Reduced delay for stamina regeneration from 2 seconds to 1.5 seconds.
-Reduced Pistol accuracy spread by 25%.
-Reduced Magnum accuracy spread by 20%.
-Reduced Submachine Gun accuracy spread by 25%.
-Increased Knife damage from 4 to 6.
-Slightly reduced accuracy of Pistol and Shotgun Cultist.
-Executioner boss in Dungeon Escape mode now rewards 100 credits when killed.
-Demon Lord boss in Dungeon Escape mode now rewards 200 credits when killed.
-Increased spawn chance of Shotgun Ammo in Randomizer mode.
-Increased spawn chance of Health Drink in Randomizer mode.
-Increased spawn chance of Dynamite in Randomizer mode.
-Reduced spawn chance of Cultist in Randomizer mode.
-Disabled Shotgun Cultist from spawning in Randomizer mode (they were making it overly difficult).
-Fixed issue when pressing the inventory key after death causing the inventory screen to be open after loading a game.
Changed files in this update