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Update notes via Steam Community
- This patch fixes a strange bug where loading a quicksave caused graves and other stone stuff to drop some resources.
- It also makes sure that when you decipher an ancient altar, the skeleton laying there becomes known, so you see his/her name, culture and background, which makes sense because thats what you just deciphered. (Also, I think stuff like this is pretty cool so I wanted to make sure it works the way it was intended.)

Alright, so this patch is probably the last in this series of minor fixes. Releasing a big patch has this two-steps-forward-one-step-back rythm, so it usually needs some adjusting like this. Thank you for your patience! <3

If all goes as planned it will probably be about a month before the next patch, which will be big. It will include a new biome, Savanna, the ability for the player to become necromancers themselves, new items and more!

Stay tuned!

Best wishes and lots of love!
//Mattias
Windows Grim Nights 2 Content Depot 1522281
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