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Update notes via Steam Community
This is related to the crash which gives the following message:

invalid with reference
at gml_Object_work_caller_Alarm_0


This hot-fix hopefully gets rid of that crash, but to be 100% honest I am not totally sure, since this new crash really puzzles me. If anyone is able to reliably replicate that bug, please let me know! Otherwise, I hope this will do for now and I will continue to get to the bottom of it.

As always, thanks for the reports, feedback and sorry about the bugs!

Best wishes and lots of love!
//Mattias

EDIT: I also just noticed that if you had several factions in the same world and switched between them, it could cause a crash related to the one being saved at an older version of the game. This has been fixed and all saves should now be playable.
Windows Grim Nights 2 Content Depot 1522281
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