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Update notes via Steam Community
Lots of small tweaks and bug fixes in this update:

Increased max island blocks + decals to 6000
Increased maximum detail debris settings (Medium is the old High setting)
Added option to change how much large debris is present (Medium is closest to old behavior on most islands)
Added checkbox for Low FPS smoothing (enabled by default aka no change)
Fixed magnets/pistons having reverse controls when placed on opposite sides
Fixed beam placement with PLACE ON HOLD disabled
Lowered volume of attachers (when more than 1)
Lowered volume of laser fire start (when more than 1)
Reduce camera shake from multiple parts creating shakes at the same time
Fixed Mirror mode lasers don't get range set (and delay on bombs/release connectors)
Added advanced option to adjust bomb aerial timer
Added FOV save/load
Locked mouse cursor to the game window
Make power explosions not affect launcher/cannon blast
Make launcher/cannon blast weaker
Fixed disabling shadows removing dust/etc particles
Kinda fixed undo showing controls for beams/ropes
Fixed parts showing as $0 after Undo (and mass/cost totals not being right)
Fixed setting start angle on pivot 90 rotates connector incorrectly
Improved vehicle flipping so it's less crazy (have to push the button more, but it's better overall)
Started changing how island ground data is saved/generated
Windows 64-bitEnglish Instruments of Destruction Content Depot 1428101
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